This document contains an explanation of fields in SPECapcSM/SPECopcSM
Benchmark Results. Not all benchmarks will include all fields. Last updated
on June 22, 1999 by Paul Martin.
Benchmark Version (at top of page)
The version of the SPECapcSM benchmark
used to generate these results. Consists of a major and minor number. A
difference in major number between results indicates those results are
not comparable. An example benchmark version would be "1.1" for the SPECapc's
benchmark for Pro/ENGINEER� Rev. 20.
Graphics Hardware Configuration
Graphics Accelerator
The manufacturer and model number of the graphics accelerator in use during
the benchmark. Any additional information needed to uniquely specify the
graphics accelerator configuration should be included here or in the Comments
section. As an example, if there are multiple memory configurations for
the accelerator, the configuration benchmarked must be uniquely specified
with a phrase like "Blammo Graphics Acellomaster 8MB".
Color Depth [bits]
The number of bits per pixel in the Frame Buffer Memory that directly determine
the pixel color during the benchmark. Common values are "8
bits", "12 bits", "15 bits", "16 bits", "24 bits" and "32 bits".
Other values are possible. In case that the Frame Buffer is configured
and used by the benchmark in a double-buffered mode, the Color Depth should
indicate this. For example, "24 + 24 Bits" would indicate two buffers,
each with 24 color bits per pixel.
Overlay / Underlay Buffer [bits]
The number of bits per pixel, used during the benchmark, in the Frame Buffer
Memory that are dedicated to the display of information that provides overlays
or underlays to the image displayed by the Image Buffer(s). Common values
for either parameter are 0 bits, 4 bits and 12 bits. Other values are possible.
The field should be formatted as such: "O/U bits"
where
O is the number of Overlay bits per pixel and U is the number of Underlay
bits. For example "8/0 bits".
Depth Buffer Depth [bits]
The number of bits per pixel used during the benchmark to store depth or
"Z" values for that pixel. Commonly referred to as "Z-buffer depth". Common
values are "16 bits", "24-bits", and "32-bits". Other values are possible.
The depth information is typically encoded in a linear fashion using these
bits, however it possible to encode the depth in alternate ways. If this
encoding has a bearing on the benchmark results and is selectable, it must
be specified. An example might be "16 bits logarithmic".
Stencil Buffer Depth [bits]
The number of bits per pixel configured during the benchmark for stencil
operations. Not all benchmarks will use stencil buffer, but its configuration
may have an affect on performance. Common values for this parameter are
"0 bits", "4 bits" and "8 bits". Other values are possible.
Accumulation Buffer Depth [bits]
The number of bits per pixel configured during the benchmark for accumulation
operations. Not all benchmarks will use the Accumulation Buffer, but its
configuration may have an affect on performance. Common values for this
parameter are "32 bits" or "64 bits". Other values are possible. It is
possible that this memory is located in virtual memory in which case "VM"
should be appended. For example, "64 bits (VM)".
The accumulation buffer can be used for such things as compositing antialiased
images or blending images.
Auxiliary Buffer Depth [bits]
The number of bits per pixel configured during the benchmark for auxiliary
operations. Not all benchmarks will use the Auxiliary Buffer, but its configuration
may have an affect on performance. One common value for this parameter
is "36 bits". Other values are possible.
Other Buffer Depth [bits]
The number of bits per pixel configured during the benchmark run for operations
other than described above. Not all benchmarks will use additional buffers,
but its configuration may have an affect on performance. Common values
for this parameter are "0 bits", "4 bits" and "8 bits". Other values are
possible.
Display List Memory [MB / VM]
This field indicates the amount of memory in megabytes that is dedicated
for display list purposes at the time of the benchmark run. On some systems
this memory exists on a graphics adapter and may be configurable. Typical
values in this case might be "16 MB" or "32 MB". Other values are possible.
In other cases the display list memory resides in the system as virtual
memory and may have a size limited only by the limits of the virtual memory
subsystem. In this case "VM" should be indicated.
Texture Memory [MB / VM]
This field indicates the amount of memory in megabytes that is dedicated
for texture mapping purposes at the time of the benchmark run. On some
systems this memory exists on a graphics adapter and may be configurable.
Typical values in this case might be "16 MB" or "32 MB". Other values are
possible.
In other cases the display list memory resides in the system as virtual
memory and may have a size limited only by the limits of the virtual memory
subsystem. In this case "VM" should be indicated.
Display Manuf / Model
This field should indicate the display manufacturer and model number. Examples
might be "HP A4575A".
Display Resolution [pixels x pixels]
This field indicates the horizontal and vertical display resolution, in
pixels, during the benchmark run. Typical values are "800 x 600", "1024
x 768", "1280 x 1024", "1152 x 900", "1600 x 1200". Other values are possible.
Many of the benchmarks require a specific or minimum display resolution.
Display Size/Type [inches / -]
This first part field indicates the nominal size of the display, typically
measured diagonally in inches. Common values are "15"", "17"", "19"" and
"21"". Other values are possible.
The type of display indicates the underlying technology used to display
the images. Examples for this portion of the field would be "CRT" for cathode
ray tube or "FP" for Flat Panel. Other values are possible.
Display Refresh Rate [Hz]
The display refresh or update rate in Hertz. Typical values would be "60
Hz", "72 Hz", "75 Hz". Other values are possible.
Swap on Vert Retrace
Indicates if graphics buffer swaps are synchronized with the vertical retrace
period of the display or not. "Yes" indicates that a graphics buffer swap
is only initiated during the vertical retrace period of the display, and
"No" indicates the buffer swap can happen at any time.
System Hardware Configuration
CPU Type
This field should indicate the manufacturer, type of processor chip(s),
and frequency of the processor chip(s) used in the system under test. Submittors
must be careful to observe all trademark restrictions in this field. Example
values currently include "Intel Pentium III Xeon 550Mhz" or "HP PA-8500
367Mhz".
Number of CPUs
This field should indicate the number of processor chips physically installed
in the system during the benchmark. If the actual number of CPUs enabled
during the benchmark differs from this number, this should be described
in the Comments section.
Primary Cache [KB]
This field should indicate the size in kilobytes of the first level of
cache memory, sometimes refered to as "Level 1 Cache". An example value
for this field would be "16 KB". Other values are possible. Note that some
manufacturers specify this first level of cache as "Level 0 Cache".
If there are separate caches for instructions and data this should be
indicated. Example values are "16KB/16KB I/D", "32KB/32KB" or "512KB/1024KB".
Other values are possible.
Secondary Cache [KB or
MB]
This field should indicate the size in kilobytes or
megabytes of the second level of cache memory, commonly refered
to as "Level 2 Cache" or "L2 Cache". Common values are "128 KB", "512 KB",
"1 MB", "2 MB" and "4 MB". Other values are possible. Note that some manufacturers
specify this second level of cache as "Level 1 Cache".
If there are separate caches for instruction and data use this should
be indicated. Example values are "128 KB / 128 KB I/D".
Tertiary Cache [KB or
MB]
This field should indicate the size in kilobytesor
megabytes of the third level of cache memory. An example might
be "1MB". Other values are possible. Note that some manufacturers specify
this third level of cache as "Level 2 Cache".
If there are separate caches for instruction and data use this should
be indicated. Example values might be "1 MB / 1 MB I/D".
Memory [MB]
The amount of host memory dedicated to program and data storage configured
in the system during the benchmark run. Example values might be "128 MB",
"256 MB", "512 MB" and "1024 MB". Other values are possible.
Note that some architectures allow tradeoffs to be made between program/data
memory and graphics-related memory. For these systems the value indicated
in this field should reflect the memory actually dedicated to program and
data storage, which may be less than the total physical memory in the system.
Page Size [KB or MB]
The size in kilobytes or megabytes of the
page size in use by the operating system during the benchmark. Typical
values include "4 KB", "8 KB", "16 KB". Other values are possible.
Some operating systems support real time page sizing. In this case the
value should be "variable".
Disk Size [GB]
The size in gigabytes of the configured disk(s) used during the benchmark.
Values specified by disk drive maufacturers are acceptable, and are typically
rounded to the closest tenth of a gigabyte. Example values are "4.3 GB",
"9 GB". In the case where multiple disks were configured during
the benchmark run, this should be indicated. For example, "4.3 GB / 9 GB".
Disk Manuf / Model
The original equipment manufacturer (OEM) of the disk drive and their model
number. For example, "Seagate ST34572WS"
Disk RPM [rpm]
The rotational speed of the disk platter(s) in revolutions per minute (rpm).
Typical values would include "7200 rpm", and "10,000 rpm". Other values
are possible.
Disk Interface
The interface used to connect the disk to the system. Examples would include
"IDE", "SCSI", "SCSI-II", and "Ultra SCSI". Other values are possible.
Disk Controller [optional field]
The manufacturer and model number of the disk controller card used in the
system under test. This is an optional field.
Software Configuration
OS
Operating system name and version. The version
should be specifed in enough detail to include any service packs,
modifications, or patches that would affect performance. Examples might
include "HP-UX 10.20" or "Microsoft Windows NT 4.0 SP4"
Window System
Window system in use during the benchmark. Example values would be "X Windows"
or "Microsoft Windows". Submittors should be careful to observe any trademark
restrictions.
API Vendor / Version
The graphics application programming interface (API) in use by the benchmark
and the supplying vendor.
API Extensions
A complete list of the graphics API-related extensions in place during
the benchmark. Examples include "GL_EXT_polygon_offset" and "GL_EXT_rescale_normal".
There are many other legitimate values, including vendor-specific values.
Graphics Driver
A complete description of the graphics driver used during the benchmark,
including any version numbers. This description should be detailed enough
to allow a third party to request the correct driver for independent verification
of the performance results.
Application Version
Version number of the application under test. Examples currently include
"20" for the Pro/ENGINEER benchmark or "98Plus" for the SolidWorks benchmark
.
Application Build
The "Build" or "datecode" of the application used in the benchmark. Many
applications have multiple builds for a given version of the application.
This field further specifies the exact application revision used for the
benchmark.
Comments
This field is to be used to capture any additional information about the
system under test to allow the benchmark results to be reproduced. Examples
would be (a) non-default control panel options, hints, environment or registry
variables and their values, (b) graphics card bus type such as PCI or AGP-4X,
(c) changes in environment such as "all benchmark tests wer run at the
specified screen resolution except test 3 which was run at 1600 x 1200".
Submittal Date
The original month and year of this submission. Not to be updated when
re-submitted with other submissions at a later date. The month should be
the traditional 3 letter abbreviations ("Jan", "Feb", "Mar", "Apr", "May",
"Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec") and the year should
include all four digits. Typical values would be "Apr 1999" or "Sep 2000".
Test Date
The month and year these benchmark results were taken. The month should
be the traditional 3 letter abbreviations ("Jan", "Feb", "Mar", "Apr",
"May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec") and the year
should include all four digits. Typical values would be "Apr 1999" or "Sep
2000".
Submitted By
The name of the company submitting the results. Typically this is the vendor
of the system hardware or graphics hardware, but other submittors are allowed.
Availability
The month and year the complete system submitted is generally available
to the public. The month should be the traditional 3 letter abbreviations
("Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct",
"Nov", "Dec") and the year should include all four digits. Typical values
would be "Apr 1999" or "Sep 2000". Note that "Now" is not an acceptable
value - the earliest date of availability should be used.
Price [List | Street]
The price of the system as tested. The value must be appended with "(List)"
or "(Street)" to indicate the type of pricing. Examples would be "$7334
(Street)" or "$13,995 (List)". Prices are usually in US Dollars, although
alternate currencies are allowed if clearly indicated. Submissions with
alternate currencies will be sorted separately in results summary
sheets that are sorted by price or any key involving price.