SPEC Seal of Reviewal

SPECapcSM benchmark v1.0
for 3ds max 3.1


 IntelliStation M Pro 1.7 GHz
 Fire GL4
Submitted by:  IBM
Graphics Composite:  4.7543
CPU Composite:  3.4923
Overall Composite:  4.2663
Submission Date:  Apr 12 2001
Last Updated:  Apr 12 2001
Status: Current
Test Date: May 2001
Availability Date:  Apr 2001
Price:  $5,058 (as of July 18 2001)(list)(includes monitor)

Graphics Hardware Configuration
Graphics Accelerator  Fire GL4
Graphics Driver  2066
Total graphics memory  128 MB
Color Depth  32
Overlay/Underlay Buffer  8 + 8 bit
Depth Buffer  24 bit
Stencil Buffer  8 bit
Accumulation Buffer  0 bits
Auxiliary Buffer  0 bits
Other Buffer  0 bits
Display List Memory  virtual
Texture Memory  unified
System Hardware Configuration 
CPU Type  Intel Pentium 4 1.7 GHz
Number of CPUs  1
Floating Point  integrated
Primary Cache (KB)  12KB / 8KB (u-code/D)
Secondary Cache (KB)  256 KB
Tertiary Cache (KB)  
Memory (MB)  1024 MB PC800 ECC RDRAM
Page Size (KB)  4096 KB
Disk Size (GB)  15 GB
Disk Manuf / Model  IBM
Disk RPM  7200 RPM
Disk Interface  ATA/100
Disk Controller (opt)  Intergrated
Display Hardware Configuration
Manufacturer/Model  IBM
Resolution  1280 x 1024
Size/Type  17 inch
Refresh Rate  75 Hz
Swap on Vertical Retrace  Off
System Software Configuration
Operating Sytem  Windows NT 4.0 SP5
Window System  Windows NT 4.0
API Vendor/Version  S3. 1.2.2066
Application Version  3.1
Window Width  1280
Window Height  1024
Comments

Graphics Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through architectural scene with smooth shading (10) 21.562  2.563  8.413
stepping through architectural scene with facet shading (5) 50.844  8.462  6.009
stepping through architectural scene with wireframe shading (10) 33.625  8.091  4.156
playback architectural scene in smooth shading (10) 68.907  8.342  8.260
playback architectural scene in facet shading (1) 170.188  27.92  6.096
playback architectural scene in wireframe shading (2.5) 109.297  27.259  4.010
moving table 1 in maximized viewport for dual planes performance test (10) 4.922  0.992  4.962
moving table 2 in maximized viewport for dual planes performance test (10) 4.969  1.001  4.964
moving table 1 in 4 viewports for dual planes performance test (10) 11.469  5.818  1.971
moving table 2 in 4 viewports for dual planes performance test (10) 11.078  5.798  1.911
stepping through juggler scene with smooth shading (10) 23.250  2.985  7.789
stepping through juggler scene with facet shading (5) 37.453  6.118  6.122
stepping through juggler scene with wireframe shading (10) 23.156  4.967  4.662
playback juggler scene in smooth shading (20) 16.172  2.153  7.511
playback juggler scene in facet shading (2) 30.750  5.548  5.543
playback juggler scene in wireframe shading (20) 16.094  4.396  3.661
stepping through landscape scene with smooth shading (5) 43.484  7.25  5.998
stepping through landscape scene with facet shading (1) 91.672  21.782  4.209
stepping through landscape scene with wireframe shading (5) 47.187  13.79  3.422
playback landscape scene in smooth shading (5) 64.016  15.212  4.208
playback landscape scene in facet shading (1) 166.265  46.937  3.542
playback landscape scene in wireframe shading (5) 93.734  29.182  3.212
adjusting lights (10) 49.750  7.291  6.823
navigating viewport (80) 85.535  17.5989  4.860
stepping through particle scene with low particle count (5) 6.047  4.186  1.445
CPU Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through particle scene with high particle count (1) 101.531  96.93  1.047
playback particle scene in smooth shading (10) 62.812  50.112  1.253
playback particle scene in facet shading (1) 74.485  52.686  1.414
playback particle scene in wireframe shading (10) 63.094  50.032  1.261
enlarging grid 1 (10) 31.266  11.036  2.833
enlarging grid 2 (10) 42.094  11.527  3.652
displacing grid 1 (10) 24.672  9.924  2.486
displacing grid 2 (10) 26.265  9.895  2.654
rendering one frame (40) 306.250  84.492  3.625
alternatingly selecting 2 objects (40) 17.265  2.404  7.182

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